West Los Angeles College’s certificate of achievement in “Essentials of VideoGame Programming” will provide students with basic essential skills tomeet the growing employment demands in the video and electronic game industry. Thiscertificate will prepare students for entry level employment positions in videogame companies as programmers and coders. Training will center around the skillsets necessary for success such as basic game design, collaboration,communication, and fluidity and familiarity with the programming languages usedin creating games and digital entertainment. Students will study programminglanguages such as C# and C++ and develop fluidity with specific game enginessuch as Unity and Unreal Engine, while building and testing original gamedesigns.
Projected completion of certificate ofachievement
The Certificateof Achievement in Essentials of Video Game Programming at West will be startingas Fall 2024. The completion rates (75%) is consistent with other programs offered inthe Computer Science division.
Academic Year | Projected Cohort Enrollments | Completion Rate | Total Students Completing |
---|---|---|---|
2024-2025 | 24 | 75% | 18 |
2025-2026 | 30 | 75% | 22 |
2026-2027 | 30 | 75% | 22 |
Aftereach academic year of delivering these programs, WLAC will re-evaluate ifadditional sections should be offered to meet student and employer demand forthese positions.
West LosAngeles College’s certificateof achievement in “Essentialsof Video Game Programming” will provide students with basic essentialskills to meet the growing employment demands in the video and electronic gameindustry. This certificate will prepare students for entry level employmentpositions in video game companies as programmers and coders. Training willcenter around the skill sets necessary for success such as basic game design,collaboration, communication, and fluidity and familiarity with the programminglanguages used in creating games and digital entertainment. Students will studyprogramming languages such as C# and C++ and develop fluidity with specificgame engines such as Unity and Unreal Engine, while building and testingoriginal game designs.
Students who successfully complete the sequenceof courses in the Certificate of Achievement in in Data Science Essentials willdemonstrate the following Student Learning Outcomes:
1. Develop highly transferable coding problemsolving skills and learn how object-oriented programming works in practice.
2. Learn game design basics such as frameworks,game mechanics and game pillars.
3. Learn C# scripting as well as how to implementin Unity’s API for building games.
West Los Angeles College’s certificate of achievementin “Essentials of Video Game Programming” will provide students withbasic essential skills to meet the growing employment demands in the video andelectronic game industry. This certificate will prepare students for entrylevel employment positions in video game companies as programmers and coders. Trainingwill center around the skill sets necessary for success such as basic gamedesign, collaboration, communication, and fluidity and familiarity with theprogramming languages used in creating games and digital entertainment.Students will study programming languages such as C# and C++ and developfluidity with specific game engines such as Unity and Unreal Engine, whilebuilding and testing original game designs.
Tocomplete the Certificate of Achievement in Essentials of Video Game Programming,it is recommended that students consult with the Counseling Office to develop aComprehensive Student Educational Plan, and visit the Career Center forpossible job opportunities.
Certificateof Achievement in Essentials of Video Game Programming: Course Requirements
ProposedSequence:
Year 1, semester1
CS 173 3 units
GAD 1 3 units
Flm Prod 201 3 units
Year 1,semester 2
CS 175 3 units
CS 116 3 unit
GAD 210 3 unit
TOTAL UNITS: 18 units
Course | Title | Units | Year/Semester (Y1 or S1) |
---|---|---|---|
CS 173 | C# scripting for Unity Game Development I | 3 | S1 |
CS 175 | C# scripting for Unity Game Developement II | 3 | S2 |
GAD 101 | Intro to Game Design | 3 | S1 |
Film Prod 201 | Intro to Immersive Media (Unreal Engine) | 3 | S1 |
CS 116 | Programming in C++ | 3 | S2 |
GAD 210 | Game Production Studio 1 | 3 | S2 |
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